![]() ![]() Having floating weapon sprites you would normally see on standard RPG Maker games just looks wrong for me. To me- having a party member equip with a pistol but the actual weapon stats are those of a two handed assault rifle looks lazy and quite frankly bland. My reasons for requiring this plugin is because I want my project to stay relevant with it's visuals, simply put- I can't accept having party members stuck wielding with one type of weapon look taking place of all the ones I have planned made. Hello everyone, I've been doing some research into Yanfly's sideview plugin and come to the realization that I cannot process different immersive sprite sheets of party members wielding varying weapons with there own animation configuration in there note tags.
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